[geeklog-devel] GL2 Framework

Tony Bibbs tony at tonybibbs.com
Mon Dec 13 15:37:37 EST 2004

Yeah, I'm making no assumptions on what people are doing with their free 
time.  It's obvious with my wife-and-two-kids-under-3 lifestyle that I 
won't have the time to do a lot of day-to-day coding but I do have 
enough time to do organize the general direction and help on critical 
pieces of code. 

My only hope is to build a somewhat devoted group for GL2.  Being 
devoted doesn't require a lot of time, just consistent amounts of time 
on a week-by-week basis.  Having Vinny is a start and I was just 
contacted by someone else who got my message on the users lists that 
sounds promising.  I think ideally I'd have 5 people on the gl2 
kernel...4 at a minumum to meet the Feb. 1 date.

I think if you can review code from time-to-time while you do your 1.3.x 
work that is a good start.  We can never have enough eyes on code.  Thanks,


Blaine Lang wrote:

>I have been contributing on the 1.3 support and development but with all my 
>plugins the demand is very high on my time to maintain them. The codebase 
>for the forum plugin alone very demanding. And the other core plugins need a 
>lot more attention and they are used heavily by the current users.
>It's imperative that the 1.3.x code base continue the excellent support that 
>Dirk and others of the team have been able to maintain and I don't think 
>anyone is saying anything else. I am solidly behind GL2 but also am very 
>dependant on 1.3 and it's become a very solid development framework for me.
>I definitely want to contribute on the API and Module area of development.
>>From  what I've seen so far, it's not the team members and wana-be team 
>members lack of desire and intent to contrbute it's that we have different 
>cycles of available time.
>-- Blaine
>----- Original Message ----- 
>From: "Tony Bibbs" <tony at tonybibbs.com>
>To: <geeklog-devel at lists.geeklog.net>; <geeklog-users at lists.geeklog.net>
>Sent: Monday, December 13, 2004 11:07 AM
>Subject: [geeklog-devel] GL2 Framework
>I've yet to hear anything substantive since the original 12/2 email I
>sent on the topic.  In the interest of time I'm going to move on but it
>is worth noting one thing.  The GL2 progress has been embarassingly
>slow.  I take full accountablity for this.  This latest effort to move
>forward on the codebase will be my last. ..if things stagnate again I
>will formally put my GL coding days behind me and leave the entire long
>term vision of GL to Dirk.  To help keep things moving I am hoping to
>delegate as much work as possible to those with more time...however you
>might note that quality help is a rare commodity.  The progress that can
>be made is directly tied the help I cant count on.  I've had a number of
>nibbles from people willing to help but none of them panned out, nearly
>all sighting time commitments.  So to expand on what I have already
>said, unless I can get other developers to devote some amount of time to
>GL2 I will need to officially kill the notion of GL2.  To that end I am
>setting a Februrary 1st deadline for myself and any that choose to help
>on producing the complete GL2 framework code so that plugin development
>can begin.  Anything short of that I will view as failure.
>I've cc'd the users mailing list in the hopes that some on that list
>might consider contributing to GL2.
>My apologies if this all sounded a bit dramatic...I simply wanted to,
>one last time, assert my hopes to get the project moving and my
>willingness to step aside for the lack of progress.
>geeklog-devel mailing list
>geeklog-devel at lists.geeklog.net
>geeklog-devel mailing list
>geeklog-devel at lists.geeklog.net

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