[geeklog-devel] GL2 Framework
Tony Bibbs
tony at tonybibbs.com
Mon Dec 13 15:37:37 EST 2004
Yeah, I'm making no assumptions on what people are doing with their free
time. It's obvious with my wife-and-two-kids-under-3 lifestyle that I
won't have the time to do a lot of day-to-day coding but I do have
enough time to do organize the general direction and help on critical
pieces of code.
My only hope is to build a somewhat devoted group for GL2. Being
devoted doesn't require a lot of time, just consistent amounts of time
on a week-by-week basis. Having Vinny is a start and I was just
contacted by someone else who got my message on the users lists that
sounds promising. I think ideally I'd have 5 people on the gl2
kernel...4 at a minumum to meet the Feb. 1 date.
I think if you can review code from time-to-time while you do your 1.3.x
work that is a good start. We can never have enough eyes on code. Thanks,
--Tony
Blaine Lang wrote:
>Tony,
>
>I have been contributing on the 1.3 support and development but with all my
>plugins the demand is very high on my time to maintain them. The codebase
>for the forum plugin alone very demanding. And the other core plugins need a
>lot more attention and they are used heavily by the current users.
>
>It's imperative that the 1.3.x code base continue the excellent support that
>Dirk and others of the team have been able to maintain and I don't think
>anyone is saying anything else. I am solidly behind GL2 but also am very
>dependant on 1.3 and it's become a very solid development framework for me.
>
>I definitely want to contribute on the API and Module area of development.
>
>>From what I've seen so far, it's not the team members and wana-be team
>members lack of desire and intent to contrbute it's that we have different
>cycles of available time.
>
>-- Blaine
>
>----- Original Message -----
>From: "Tony Bibbs" <tony at tonybibbs.com>
>To: <geeklog-devel at lists.geeklog.net>; <geeklog-users at lists.geeklog.net>
>Sent: Monday, December 13, 2004 11:07 AM
>Subject: [geeklog-devel] GL2 Framework
>
>
>I've yet to hear anything substantive since the original 12/2 email I
>sent on the topic. In the interest of time I'm going to move on but it
>is worth noting one thing. The GL2 progress has been embarassingly
>slow. I take full accountablity for this. This latest effort to move
>forward on the codebase will be my last. ..if things stagnate again I
>will formally put my GL coding days behind me and leave the entire long
>term vision of GL to Dirk. To help keep things moving I am hoping to
>delegate as much work as possible to those with more time...however you
>might note that quality help is a rare commodity. The progress that can
>be made is directly tied the help I cant count on. I've had a number of
>nibbles from people willing to help but none of them panned out, nearly
>all sighting time commitments. So to expand on what I have already
>said, unless I can get other developers to devote some amount of time to
>GL2 I will need to officially kill the notion of GL2. To that end I am
>setting a Februrary 1st deadline for myself and any that choose to help
>on producing the complete GL2 framework code so that plugin development
>can begin. Anything short of that I will view as failure.
>
>I've cc'd the users mailing list in the hopes that some on that list
>might consider contributing to GL2.
>
>My apologies if this all sounded a bit dramatic...I simply wanted to,
>one last time, assert my hopes to get the project moving and my
>willingness to step aside for the lack of progress.
>
>--Tony
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