[geeklog-devel] Globals in GL2
Justin Carlson
justin.carlson at gmail.com
Tue Dec 21 16:37:53 EST 2004
Going from scratch, no use cutting corners.
I vote to pass the conf array to the objects.
On Tue, 21 Dec 2004 15:30:42 -0600, Tony Bibbs <tony at tonybibbs.com> wrote:
> Today I have a config file similar to the 1.3.x one. All values get
> loaded into an array, $glConf. Now, OO purists would say that you
> should never have to use global variables in your objects...instead you
> should pass them along in either the constructor or in via the method
> call (which ever makes sense).
>
> So my question is, are we purists or not? I've got some code that uses
> "global $glConf;" and some that doesn't. Just want to make sure we
> don't have any violent reaction to this.
>
> --Tony
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