[geeklog-devel] Editor for Gl2 Content Plugin

Damien Hodgkin dracul01 at gmail.com
Thu Aug 2 15:40:09 EDT 2007


Obviously I want to try to go the easiest route possible. Of course if I end
up getting an overwhelming amount of "FCKEditor is the way to go" then I am
going to implement it. I am going to start playing around with FCKEditor
tomorrow and do a personal analysis of the pros and cons of both it and
TinyMCE. I will most likely post a comparison of the two editors on my blog.

--
Best Regards,
Damien
-------------
"I only have two braincells left, one is missing, and the other is putting up
flyers!"
On Thursday 02 August 2007 3:28:34 pm you wrote:

> Hi Damien,

>

> I spent a number of months trying various editors and watching their

> projects before settling on FCKeditor and implementing it for GL. I may

> be a bit biased but I've used it now for multiple other projects and

> have only had good experience including developing plugins for it like

> Mark Evans has recently.

>

> In just the past month YUI has released their editor as well Jack has

> released one for the JS EXT library this week. For a basic inline text

> editor or a full blown CMS solution, I still think FCKeditor is hard to

> beat. Fred is very active and we have contributed in the past to this

> project which he then replies personally with great support.

>

> If you choose option 4 - you may just have to develop extra JS libraries

> to initialize and possibly extend it like we have in GL 1.4 where you

> can switch modes online and flip to a basic textarea if you want. The

> FCKeditor API is pretty flexible as this shows.

>

> Cheers,

> Blaine

>

> Damien Hodgkin wrote:

> > Ok, so I have been working really hard on the content plugin, I am now

> > implementing the editor. As of right now it has a very basic xhtml

> > editor. I am trying to figure out what would be best to use for a more

> > advanced editor, like Gl1 uses FCKEditor. I want to know what everyone

> > thinks. I've been eyeballing TinyMCE, as it is small and easy to

> > integrate, just two lines of code.

> >

> > Now what I would like to know, from everyone is:

> > 1. How does everyone feel about the current editor in Gl1?

> > 2. If the editor were to change in Gl2 would it disappoint people?

> > 3. If you were to replace the editor what would you use?

> > 4. what if the content plugin used a add-in feature so a different editor

> > could be added later on, replacing the "standard" or "default" editor

> > that is put in place?

> >

> > Your help and guidance is greatly appreciated.

> >

> > ------------------------------------------------------------------------

> >

> > _______________________________________________

> > geeklog-devel mailing list

> > geeklog-devel at lists.geeklog.net

> > http://eight.pairlist.net/mailman/listinfo/geeklog-devel

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