[geeklog-devel] Editor for Gl2 Content Plugin
dracul01 at gmail.com
Thu Aug 2 15:40:09 EDT 2007
Obviously I want to try to go the easiest route possible. Of course if I end
up getting an overwhelming amount of "FCKEditor is the way to go" then I am
going to implement it. I am going to start playing around with FCKEditor
tomorrow and do a personal analysis of the pros and cons of both it and
TinyMCE. I will most likely post a comparison of the two editors on my blog.
"I only have two braincells left, one is missing, and the other is putting up
On Thursday 02 August 2007 3:28:34 pm you wrote:
> Hi Damien,
> I spent a number of months trying various editors and watching their
> projects before settling on FCKeditor and implementing it for GL. I may
> be a bit biased but I've used it now for multiple other projects and
> have only had good experience including developing plugins for it like
> Mark Evans has recently.
> In just the past month YUI has released their editor as well Jack has
> released one for the JS EXT library this week. For a basic inline text
> editor or a full blown CMS solution, I still think FCKeditor is hard to
> beat. Fred is very active and we have contributed in the past to this
> project which he then replies personally with great support.
> If you choose option 4 - you may just have to develop extra JS libraries
> to initialize and possibly extend it like we have in GL 1.4 where you
> can switch modes online and flip to a basic textarea if you want. The
> FCKeditor API is pretty flexible as this shows.
> Damien Hodgkin wrote:
> > Ok, so I have been working really hard on the content plugin, I am now
> > implementing the editor. As of right now it has a very basic xhtml
> > editor. I am trying to figure out what would be best to use for a more
> > advanced editor, like Gl1 uses FCKEditor. I want to know what everyone
> > thinks. I've been eyeballing TinyMCE, as it is small and easy to
> > integrate, just two lines of code.
> > Now what I would like to know, from everyone is:
> > 1. How does everyone feel about the current editor in Gl1?
> > 2. If the editor were to change in Gl2 would it disappoint people?
> > 3. If you were to replace the editor what would you use?
> > 4. what if the content plugin used a add-in feature so a different editor
> > could be added later on, replacing the "standard" or "default" editor
> > that is put in place?
> > Your help and guidance is greatly appreciated.
> > ------------------------------------------------------------------------
> > _______________________________________________
> > geeklog-devel mailing list
> > geeklog-devel at lists.geeklog.net
> > http://eight.pairlist.net/mailman/listinfo/geeklog-devel
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